A cost effective method for generating and delivering personalized
multimedia content targeted at specific end users or groups of end users
via client computers coupled to local servers by a diverse computer
network which includes local area networks (LANs) and/or wide area
networks (WANs) such as the internet. In one embodiment, a global server
provides global content via a computer network to a local server. The
local server retrieves personal profile associated with the targeted end
user(s) from a local database. Personalized content is generated based on
the personal profile. Customized information which includes both the
global and personalized content is then delivered to the targeted end
user(s) via client computer(s) coupled to the computer network. Global and
personalized content may or may not be related. For example, global
content may be an action movie while unrelated personalized content may be
an advertisement for a custom suit in the color, style and size likely to
please the targeted end user. Exemplary personal profile include
indicators such as family income, hobbies and ages which provide useful
indicators of the consumption habits of the end users. Such an arrangement
is advantageous because the personalized content is targeted at end
user(s) who have a higher probability of interest in the personalized
content based on the personal profile.