Providing game information via character in a game environment comprises
monitoring a position of a character in the game environment, providing
visual information to the user based on the position of the character in
the game environment, the visual information being presented as a
modification of the character, and providing audio information to the user
based on the position of the character in the game environment, the audio
information being presented as statements from another character. A visual
information module visually provides game information to the user within
the context of the game environment and an audio information module
audibly provides game information to the user within the context of the
game environment.