An educational, legal based game and method for players, has a board with
spaces on which the players land. The spaces instruct players to bring a
simulated lawsuit or to act as a result of a simulated circumstance
associated with the legal profession. A fund of play money is provided and
a random generator determines the number spaces the players will move.
Lawsuit cards are part of the game, each having a fact pattern and a
positive or negative monetary result. At a player's option, an appeal card
can be selected but then the player must comply with the monetary result
which may be higher or lower on the appeal card. A player landing on one
of the other type of spaces acts in accordance with the simulated
circumstance of that space.