A method for automatically reconstructing topographical information for a given
mesh, altering the mesh by introducing, deleting, or splitting existing polygons
when needed. An OctTree space decomposition is used to achieve a log2-complexity
search method to find the closest vertex in the polygonal soup to a given point
in space. Linear complexities are used to find triangles connected to a given vertex
and all triangles connected to a given triangle. The triangles are split to enforce conductivity.