A method and apparatus for playing games between the clients of entities at different
locations by linking multiple players together through a network using the users'
mobile phones. The method includes connecting a plurality of mobile phones together
through a network for playing a game, setting up a game scenario for each of the
plurality of mobile phones and transmitting game signals between the plurality
mobile phones across the network. At least two of the plurality of mobile phones
are remotely located. The mobile phones connect to the network through a base station.
A connection from a mobile phone to the network through a base station is a low
power radio frequency connection. The interactive game may be interrupted when
a mobile phone receives a call. The interactive game is interrupted only for the
mobile phone receiving the call.