Gaming method and apparatus implementing a hierarchical display grid and dynamically generated paylines

   
   

A method and apparatus for use in gaming activities such as slot machines. A display grid having a multiple display segments is presented, where one or more of the display segments is presented having multiple display subsegments. Each of the display subsegments presents a subsegment symbol independently of the other display subsegments in its respective display segment. Paylines are created from a plurality of the display segments, where each of the subsegment symbols of each of the display subsegments is independently used in formulating payout results for each of the paylines in which the display segment is affiliated. Paylines may be dynamically created at any location as a result of corresponding symbols occurring in a predetermined number of adjacent display segments and/or subsegments.

 
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