A system for managing game events comprises a first server, a second server, a
processor remotely coupled to the first server and the second server, and a memory
coupled to the processor. The first server executes a first gaming application,
and monitors a first plurality of game events during the execution of the first
gaming application. The first server further communicates first event information
associated with at least one of the first plurality of game events. The second
server executes a second gaming application, and monitors a second plurality of
game events during the execution of the second gaming application. The second server
further communicates second event information associated with at least one of the
second plurality of game events. The processor receives the first event information
and the second event information. The memory stores at least a portion of the first
event information and the second event information.