A gambling game includes the steps of preparing a plurality of gaming cards
with an indicia of identification, and a plurality of gaming symbols on a
face of the card. The indicia of identification is recorded within a data
base of a central computer system. The gaming cards are then distributed
to a plurality of remote gaming sites, where they are distributed to a
plurality of remote gaming card dispensing machines networked to the
central computer system. Participants can purchase for a predetermined
amount of money, the gaming cards from the remote gaming card dispensing
machines. The purchase requests are communicated over the network by the
central computer system, if approved the remote gaming card dispensing
machines will issue a gaming card to the participant. A first set of
symbols is generated and communicated over the network to a plurality of
displays. This allows the participants to determine if they hold a winning
card, by completely matching the symbols generated with the symbols on
their gaming cards. If no winner is determined subsequent symbols are
generated, and communicated, until the symbols complete a match on at
least one participants gaming card. The process continues until a
participant completes a match and wins. If a participant wins on the
generation of the first set of symbols they win a progressive and
secondary jackpot. Otherwise, the progressive jackpot carries over until
the next playing of the gambling game, and the subsequent winner wins only
the secondary jackpot.