The objective of this invention is to provide an image synthesis method,
games machine, and information storage medium that make it possible for a
game to be satisfyingly enjoyable, even when a single player is playing
it. History information relating to the performance of the player is
recorded during one game session, and this history information is
reproduced in another game session. A virtual player performs based on the
thus-reproduced history information, and thus acts so as to affect the
game result of the player. The virtual player either assists the player or
acts as a combat opponent. This makes it possible to implement a game that
is interesting even in single-player mode.