A computer game combined progressive language learning system and method is disclosed. During playing process in playing mode, the system can activate corresponding learning process in learning mode through active or passive triggered events. Accordingly, the system combines playing and learning completely by the triggered events, and can adjust playing and learning modes progressively according to learning records and evaluation results. Thus users can get fully learning during playing.

 
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< Digital object recognition audio-assistant for the visually impaired

< Gaming apparatus including platform

> Test of parietal lobe function and associated methods

> Authoring tool to structure and create a computer-based training course, and having role-specific functions

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