A method of and system of providing a realistic audiovisual representation at
a
remote location of a game occurring at a base location in which the base location
and remote location are linked by a communications channel, including the steps
of preparing a library of prerecorded video clips depicting events typically encountered
in conducting a game, storing the library of the remote location, transmitting
information as to the progress of a game from the base location to the remote location
over the communication channel at the base location using the information to select
appropriate video clips from the library that replicate the game, and presenting
the selected video clips at the remote location to provide a realistic audiovisual representation.