A board game which combines traditional board game elements with an unrelated
activity,
that of preparing a meal. The board has three paths of serially arranged spaces
along which player tokens travel. A chance device determines the number of spaces
moved. Upon alighting on any particular space, a card is drawn, which card is color
coordinated to the space just occupied. The card specifies an interactivity such
as a question to be answered or a musical theme to be tapped, hummed or whistled.
The player must interactively respond. Upon completion of the first path, players
select, on a first-to-arrive basis, a task associated with meal preparation, serving,
and cleanup. An example is mixing and serving of a beverage, or cooking the entree.
One option is to be relieved of any task. Upon completion of the path by his or
her token, each player receives an instructional card advising details of the associated
task. The game is played in three phases, each utilizing one path and corresponding
to three phases of a meal, such as appetizer, entree, and dessert. Optionally,
invitations to a combined meal and game are sent prior to the event by postcard.