Method and apparatus are presented for an augmented reality-based firefighter
training system. The system includes hardware for motion tracking, display, and
vari-nozzle instrumentation. System software includes a real-time fire model, a
layered smoke obscuration model, simulation of an extinguishing agent, and an interface
to a zone fire model. Physical modeling and graphical elements in the software
combine to create realistic-looking fire, smoke, and extinguishing graphics. The
hardware and software components together contribute to a realistic, interactive
training experience for firefighters.