A method of interactive game play is provided wherein a seemingly magical wand toy is provided for enabling a trained user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment. The toy wand or other seemingly magical object is configured to use a send/received radio frequency communications protocol which provides a basic foundation for a complex, interactive entertainment system to create a seemingly magical interactive play experience.

 
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< Temperature sensor insensitive to device offsets with independent adjustment of slope and reference temperature

< Two channel communication system using RDS datastream broadcasting

> Stabilization of aortic iliac neck diameter by use of radio frequency

> Process for generating computer flight plans on the internet

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