Methods and systems for associating watermark enabled objects with machine
behaviors. Machine behaviors refer to actions by devices or systems in response
to a triggering event. Examples of these behaviors include fetching a web page,
opening an email client to send an email to a specific person, initiating a phone
or video conference call, etc. A registration system enables users to associate
machine behaviors with objects through a watermark embedded in the objects. The
decoding of the watermark initiates a process for triggering the machine behaviors
associated with the watermarked object. While the disclosure describes an implementation
for stickers as a class of watermark enabled objects, the system and related methods
apply to other forms of watermark enabled objects, including both electronic and
physical objects.