A board is made of many grid points (1 & 2) arranged in a grid on a flat
surface (6), and connected to a game manager (3) (a CPU+memory+software).
Each grid point notifies the games manager when it is pressed, and the
games manager can illuminate each grid point by one of two color. The
board plays a game in which each player in his turn presses a point which
causes a pattern of points around this point to be switched on with the
player color if they were off, or reverse their color if they were on.
The winner is the player that has more points when all the points are
switched on.