A photon-based model of individual cones in the human eye perceiving
images on digital display devices is presented. Playback of streams of
pixel video data is modeled as individual photon emission events from
within the physical substructure of each display pixel. The generated
electromagnetic wavefronts are refracted through a four surface model of
the human cornea and lens, and diffracted at the pupil. The
characteristics of each of several million photoreceptor cones in the
retina are individually modeled by a synthetic retina model. Photon
absorption events map the collapsing wavefront to photon detection events
in a particular cone, resulting in images of the photon counts in the
retinal cone array. The rendering systems used to generate sequences of
these images account for wavelength dependent absorption in the tissues
of the eye and the motion blur caused by slight movement of the eye
during a frame of viewing.