The present invention provide rules of play and game components for a game in which players may win by correctly predicting the order in which the moving pieces will reach the finish line. Players may influence the movement of the playing pieces on the pathways by playing movement cards or cards invoking special rules.

 
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< Portable toy and game device

< Role-playing game with interactive cards and game devices, namely in the form of linear and rotary slide rules, novel use of dice, tactical combat, word-based magic, and dynamic attrition

> Chess to the second power

> Method and apparatus for orthography board game

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