The present invention provides a method and system handling information
exchange through networks 102 to 110 for interactive information
exchange, especially for interactive Internet based game show. At least
one server 120 and a plurality of client machines 130 to 146 are
connected through the networks 102 to 110. First, the server 120 receives
subscription messages from a subset of said client machines 130 to 146.
By receiving the subscription messages from the client machines 130 to
146 the provider of the particular program knows which users want to
participate in the program. In response, the server 120 composes a
request message offering predetermined response options, whereby
corresponding response messages are returned through said networks 102 to
110 in one or more packets. In parallel, packet forwarding rules are set
up in said networks 102 to 110 specifying a particular treatment for said
returned packets dependent on said predetermined response options.
Finally, the server sends the request message to the subset of client
machines.