A reel based game that requires skill, fast reflexes, good memory, and
strategy to play well. In the preferred embodiment, a video screen is
used to electronically display the apparent rotation of several reels. A
player presses a stop button to stop the rotation of the reels. If a
player can stop a symbol on the reel in a required location on the
screen, then the player is rewarded according to a pre-determined table
of rewards. In an electronic version of the game, there can be a bonus
symbol that allows a player to enter a bonus round where rewards are
higher. A player can use concentration and memory to increase the
likelihood of successfully stopping desired symbols in the appropriate
location by recognizing what symbols appear in what order on the reels.
In an electronic version of the game, the symbols will be periodically
shuffled on the reel to renew the challenge for a player. The reels
rotate at a speed that allows a player with concentration and skill
developed by practice to be successful on a consistent basis in stopping
a desired symbol in the winning location.