Surface drawing is described as a medium which provides direct control
over the creation of a wide range of intricate shapes. Surfaces are
created by moving a hand, instrumented with a special glove, through
space in a semi-immersive 3D display and interaction environment.
Intricate forms can be created using intuitive motions. The design space
can be freely explored during the modeling process without the need to
plan the construction of the final shape. In particular it supports
unconstrained erasing and buildup of new geometry. An incremental Cookie
Cutter algorithm, a construction method for triangulated meshes is
described which allows the user to freely grow, join, and erase surfaces
based on hand motions.