An apparatus and method for cashless gaming wherein a player can access
credits via a pin activated keypad located on the gaming machine.
Real-time accounting allows the player to redeem credits and secure
perquisites as a function of patronage. A player account is created which
has an account balance amount. A player can remove a quantity of credits
from a credit meter of the gaming machine in accordance with a selected
amount and uploaded the selected amount to the player account to increase
the account balance amount.