A skill scoring frameworks allows for handicapping an individual game
player in a gaming environment in preparation of matching the game player
with other game players, whether for building teams or assigning
competitors, or both. By introducing handicapping into the skill scoring
framework, a highly skilled player may select one or more game
characteristics (e.g., a less than optimal racing vehicle, reduced
character capabilities, etc.) and therefore be assigned a handicap that
allows the player to be matched with lower skilled players for
competitive game play. Handicaps may apply positively or negatively a
player's skill score during the matching stage. Handicaps may also be
updated based on the game outcomes of the game play in which they were
applied.