A method using a spatial-temporal software game for both teaching math
concepts to a child and for scoring the child's proficiency in these math
concepts. These scores are compared with the child's performance on a
language-based test of the math concepts. If the child's score on the
language-based test is lower than what is reflected by the child's game
scores, instruction is given the child using stories and flashcards
related to the spatial-temporal software games so that the child will
relate vocabulary terms with the math concepts and characters in the
temporal-spatial software game.