A card game designed to simulate movements and activities between two
combatants. The object of the game is to force all the other players to
lose their game points before the winner does. The game uses a unique set
of playing cards each containing one of three possible main color codes,
and up to three out of four possible activity symbols. Each activity
symbol is associated or linked to a second color code that matches one of
the three main color codes. The game is presented herein as a sword
fighting game between combatants. The activity symbols represent various
offensive and defensive activities performed by opposing players during a
sword fight. During the game, an offensive player selects an opposing
player to attack after reviewing his or her holding cards and the top
card in the discard pile of the other player. The defender must either
dodge, parry or riposte the attack. If the defender cannot defend the
attack, then he or she loses a game point(s) equal to the value of the
number of game point(s) on the card played by the offensive player. The
last player to possess game points wins the game.