Various embodiments pertain to generating a development project including at least a matrix switch and one or more adjacent objects. In one or more embodiments, an initial rendering of the development project is established and buffer size and attributes are negotiated between an input/output coupling the matrix switch to an input/output of the adjacent objects. The negotiated buffer is utilized to communicate information between the input/output of the matrix switch and the input/output of the adjacent object by sharing information via the shared buffer.

 
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> Object connectivity through loosely coupled publish and subscribe events

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