A multiple player game for more than one player at more than one location
may be created by enabling input to and control of a gaming environment
by a first player at a first location, receiving a gaming dataset related
to the input to and control of the gaming environment by a second player
at a second location that is different from the first location; and
displaying the gaming environment for the first player on a first screen
that is operated by a first commercial entity. The first player
interfaces with the first commercial entity and the second player
interfaces with a second commercial entity, where the first and second
commercial entities each differ from either of the first and second
players. The first and second commercial entities commercialize services
related to the gaming environment to at least one of the first and second
players.