A multiple player game for more than one player at more than one location may be created by enabling input to and control of a gaming environment by a first player at a first location, receiving a gaming dataset related to the input to and control of the gaming environment by a second player at a second location that is different from the first location; and displaying the gaming environment for the first player on a first screen that is operated by a first commercial entity. The first player interfaces with the first commercial entity and the second player interfaces with a second commercial entity, where the first and second commercial entities each differ from either of the first and second players. The first and second commercial entities commercialize services related to the gaming environment to at least one of the first and second players.

 
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> Participant search method in online game or online chat, participant searching device, participant network server, network terminal and computer program

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