Remote-player virtual gaming is provided, off-site or on-site casino
premises, using randomly selected entertaining multimedia gaming
episodes, with randomly generated gaming outcomes. The randomly selected
gaming episodes could be from a database or from randomly selected
ongoing games. The database could be preprocessed casino surveillance
audio-video or recordings depicting a hired cast of entertainers playing
a broad variety of games of chance and skill. Relevant functionality
includes authorized server based secure outcome distribution, gaming
stations enabling intra-episode biometric (e.g., face) authentication and
accounting systems for rewarding authorized remote-players with products,
services, playtime or cash.