The interactive video system and method (collectively the "system")
provides users with the ability to navigate and otherwise interact with a
representation of physical space. Each representation can include a
number of viewpoints and objects that can be selected by the user to
provide interactive functionality. For example, a user can decide to
examine the contents a bookshelf, tilt upwards to look at a chandelier,
or zoom in on a tree visible from an exterior window. The motion of
tilting, panning, or zooming is conveyed in the form of video clips that
accurately resemble the way a human being would perceive such activities.
The viewing of objects and viewpoints can be accompanied by the display
of information relevant to the user. The various representations can be
stored in highly compact files that allow even low-speed dial-up Internet
users to effectively navigate a representation in a real-time manner.