A turning point marker on a power gauge and an impact point object are
displayed in a game image. The impact point object is displayed according
to the current lie. The turning point marker is positioned away from the
left end of the power gauge depending on the difficulty of the shot. The
moving direction of a cursor moving along the power gauge is reversed at
the turning point marker. With the turning point marker, it is possible
to clearly indicate to the player how limited the power available is
under the current situation as compared with the situation where the
maximum power is available, and thus how difficult it is to play the
current situation.