An instructional board of computer game defines a path of movement for a number of game "pieces" that are moved along the path a number of "stops" as determined by a die or other random device. Associated with the stops and color or otherwise visually coded therewith are sets of cards bearing the questions all relating to a subject of instruction. Game rules call for a player or team whose piece lands on a stop "owned" by another player or team to answer a question printed on the face of the card of the other player. A correct answer earns points for the answering player or team as well as for the team or player that poses the question. "Free" stops imprinted on the board or programmed into the computer display are locations where the game rules call for a player whose piece lands there to obtain points without answering a question because the "free" stop is associated with worthwhile activity the player is deemed to have participated in. Preferably, the game is associated with a lesson plan devoted to the subject that is the theme of the game. In one particular embodiment the subject is public policy.

 
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> Hoop with weighted member

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