Systems and methods to enable real-time and near real-time storyboarding
on the World Wide Web in addition to a graphical user interface for video
parsing and browsing the of the storyboard. Specifically, storyboarding
can be accomplished on the World Wide Web by parsing an input video into
representative or key frames. These frames then can be posted to a web
document, or the like, for subsequent viewing by a user. This allows a
video to be distilled down to the essential frames thus eliminating
storage and bandwidth problems as well as eliminating the need for a user
to view the entirety of the video. Furthermore, the graphical user
interface allows a user to visually interact with an input video signal
to determine the key or representative frames, or to retrieve video
segments associated with already determined key frames. Furthermore, the
interface allows manipulation of these frames including, but not limited
to, playing of the entire segment represented by that key or significant
frame as well as actual determining of the cuts between significant
segments.