A processing device measures the time it takes for a player to take some
action in a game and bases the award or result in the game for the player
at least in part on that measured time. A player receives a more
desirable result or outcome for a particular game play in response to a
shorter player action time and/or receives a less desirable result or
outcome for a particular game play in response to a longer player action
time. Providing more desirable results for shorter player action times or
less desirable results for longer player action times provides players an
incentive that influences them to take the appropriate player actions
more quickly.