The present disclosure provides various novel concepts to a video game
environment. The disclosure describes video game environments that
include a method and system for protecting intellectual property
including creative, intellectual, or artistic works including, but not
limited to, poems, plays, and other literary works, movies, choreographic
works, musical compositions, audio recordings, paintings, drawings,
sculptures, photographs, software, radio and television broadcasts and
industrial designs created by players and characters for use in the
virtual environment.