Game program is comprised of a procedure for setting a block arrangement
space 20 having a plurality of block locations 20a so as to correspond to
each character, a procedure for instructing to insert a skill block 21
corresponding to a skill into said block arrangement location 20a, a
procedure for computing and judging as to whether or not there is a
collision between an instructed position of the skill block to be
inserted and the skill block already inserted into the block arrangement
space and for informing a player of the collision if any, and a procedure
for displaying a state of arrangement of the skill blocks in the block
arrangement space.