A video game distribution network for use in airlines, trains, hotels,
cruise ships, set top boxes, cable television systems, satellite and
other wireless systems or other communications systems, distributes
special purpose game binary image files to general purpose
computing/display devices. Software emulators running on the general
purpose computing/display devices model the game source platform and
interpret and/or compile the game files to provide interactive video game
play. Software emulators for emulating a handheld video game platform
such as GAME BOY.RTM., GAME BOY COLOR.RTM. and/or GAME BOY ADVANCE.RTM.
on a low-capability target platform (e.g., a seat-back display for
airline or train use, a personal digital assistant, a cell phone) may
provide any number of features and optimizations to provide high quality
graphics and sound that nearly duplicates the game playing experience on
the native platform.