Methods and systems for interactive interfacing with a computer gaming
system are provided. A method includes providing an input device, where
the input device is configured to convey inertial data that is to be
interpreted by the computer gaming system. The method then identifies an
action to be performed by the computer gaming system, where the action is
mapped to the inertial data provided by the input device. Then, the
method applies a gearing between the action to be performed by the
computer gaming system and the inertial data received from the input
device. The gearing scales an adjustment to impact the action to be
performed by the computer gaming system. The gearing can be set
dynamically by the game, by the user, or can be preset by software or
user configured in accordance with a gearing algorithm.