A board game is provided on the subject of stress education, stress management and stress reduction to be played by a plurality of players. A plurality of cards, each said card having imprinted thereon a suggestion for either a physical or mental exercise that has either an instant, and/or long term stress reducing effect. Explanations are included as to why the activities reduce stress, and questions are raised on the subject to reflect on, or to discuss with your fellow players. Methods to use the board game are included.

 
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< Vidio interface for learning an activity

> Interactive Education System for Teaching Patient Care

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