A technique for downloading multiple objects from at least one server in
an accelerated manner. Typically, in a TCP/IP environment, a client is
limited in the number of sockets that can be opened for a single server.
A spoofer (410) is utilized to intercept traffic between the server and
the client and modify the traffic so that from the client's perspective,
it appears as though objects from a single server are actually being
sourced from multiple servers. Thus, the client is able to open
additional sockets to receive objects from the server thereby allowing
for a parallel download of the objects. This greatly reduces the amount
of time necessary to download the objects.