Embodiments of the present invention comprise an interactive educational
environment including educational games deployed in a computing
environment, where the games provide a life-like simulation of a concept
about which a student has recently been instructed. The games provide
different scenarios and the tools that would be utilized in the
real-world situation, allowing the user to make life-like decisions
without the real-world risk associated with the decisions. The
educational games may be adaptable to a particular student such that the
games reinforce teaching and learning in a way that is suitable and most
effective to the particular student. Learning may be reinforced by the
use of a morale indicator that is configured to indicate the overall
morale resulting from a particular user's decision. The educational games
may be configured to reside in an overall approach to teaching and
learning that comprises sets of central and peripheral nodes, where each
peripheral node becomes the central node for a subsequent set of
peripheral nodes.