A method of teaching thinking skills and knowledge acquisition using an educational toy is disclosed. In a first step, a user chooses at least one idea variable. In a second step, the user chooses a process from a group having a distinctions process, a systems process, a relationships process, and a perspectives process. In a third step, the process is carried out on the idea variable. In a fourth step, the user determines whether any additional processes need to be carried out and if yes, the user returns to selecting a process.

 
Web www.patentalert.com

< System, method and computer program for student assessment

> Methods For Enhancing the Quality of Life of a Growing Animal

~ 00454