A card game has three card hands in a round. A player may change a single
card in the three-card hand. A player compares three card hands for hand
strength first categorizing hands into classes; wherein the highest
special hand is the three of a kind. The second highest special class is
the three face card hand. A standard hand class is below two special hand
classes. Players tie break any three of a kind special class hands by
rank by the individual hierarchical value of the highest card in the
three of a kind special class hand. Players tie break any three face card
special class hands by rank by the individual hierarchical value of the
highest card in the three face card special class hand. Players tie break
any standard hand by point total criteria. The point total equals the
units digit of the sum numerical value of the three card hand. Players
tie break any similar point total standard hands by rank by assigning a
special two face card rank higher than a standard rank. Players tie break
any standard class special two face card rank by the individual
hierarchical value of the highest face card. Players tie break any
standard class standard rank by the individual hierarchical value of the
highest card. All cards are categorized into four suits when determining
the individual hierarchical value of a card.