The invention relates to a method to control the movements of a flight
simulator involving linear and angular accelerations perceived at a
pilot's seat and involving mathematical transformations of a lateral
position y and a roll angle .phi. for said accelerations, wherein
mathematical transformations are used with at least one of the following
corrections: --Feed-forward of a specific force error due to the
y-position wash-out into a roll angle transformation function;
--Decomposition of specific force at pilot's position and addition of
complementary filters to reproduce suitable side forces in the pilot's
seat due to lateral accelerations; --Mathematical transformations linking
a pilot's' position in an aircraft and flight simulator to a motion base
centroid.