A board game combining an element of chance (via a random event generator,
such as a die) with strategy to decide the outcome of the game. Game
pieces are moved along a numerically sequenced series alternating in a
pattern from inside a dividing line to outside of this same line and back
again until a game piece reaches the free-throw line, at which time it
may be "shot" in order to score, provided that the required character is
generated by the random event generator. Whether a game piece may come
into the game and whether it may advance along the sequential series
depends on the random event generator. However, which game piece to play,
assuming a valid move can be made, is up to the player(s) of the team,
and the strategy followed by the team player(s) can have a major impact
in the outcome of the game.