An indication of actions by participants taking part in an interactive
environment that can represent peripheral information or tells (i.e., not
essential to participating in the environment) are communicated to
computing devices used by other participants in the interactive
environment. Each such action or behavior being monitored is associated
with a corresponding indicator. After one of the additional behaviors is
detected, the corresponding indicator can be presented to another
participant by a computing device used by the other participant. Thus,
the other participant may perceive, and respond to the peripheral
behavior. For example, if the interactive environment is a card game, a
player's act in reordering cards that are held, counting chips, moving
the input device in a spurious manner, and other such behaviors are
indicated to other players. Receiving indicators of these behaviors
enables other players to respond to these behaviors, making the
interactive environment more like playing face-to-face.