A game machine includes a CPU, and the CPU renewably determines positions
of a player character and a virtual camera in a game space in response to
an operation of a controller by a player. Furthermore, a game image
produced by the CPU and a GPU is displayed on a monitor. Then, a
specific-shaped first mark image to inform the player a presence of the
player character is rendered by the CPU and the GPU on images of a
building object and a wall object in the game image.