An interactive system and methods of instruction and administration using
virtual reality or other technology to create a simulated learning
environment of multi-dimensional graphical representations of
participants, who interact through individual and collaborative,
task-based exercises, via an artificial intelligence engine utilizing an
input/output arrangement over a network such as the Internet. This system
facilitates synchronous or asynchronous, individual or group instruction
to anyone with access to the Internet, measures the efficacy and
retention of instruction, and automates faculty processes of grading,
scheduled postings, feedback, generating quantitative and qualitative
reports, generating adaptive lessons that adjust to participant input,
and the like, with exportable and importable academic, financial, and
demographic data to address the needs of faculty, administrative staff,
including registrars, admissions officers, and counselors, as well as
other interested parties such as parents and guardians.