[Problems to be Solved] The object of the present invention is to permit
usage of a character name in a network game for safe free communication
with each other in cooperation of the e-mail between inside and outside
the game without disclosure of the outside-mail address, which is privacy
information. To this end, the present invention is characterized by a
step of associating a character name with an Internet e-mail address and
recording them in the dedicated server, and a step wherein when the
terminal equipment of a mail source is connected to the game, an
inside-game mail from the mail source using a character name is received
and a character name of a destination is acquired, thereafter if the
destination is not playing the game at present and the Internet e-mail
address has been registered, then an arrival message is transmitted as
the Internet e-mail addressed to the Internet e-mail address and
thereafter the inside-game mail is converted to a WEB mail format to
perform an external e-mail transmission by a WEB mail addressed to the
game character name as required by the destination.