A game board is divided into squares, and is partitioned into an inner
play area and an outer play area that surrounds the inner play area. The
outer play area acts as a game engine in that it controls the
functionality of one or more game pieces within the inner play area. The
inner play area preferably comprises a 6.times.6 array of squares, and
the outer play area includes a perimeter of squares which surround the
inner play area. A position of a game piece traversing the outer play
area determines functionality of certain game pieces positioned within
the inner play area. Functionality of these game pieces in the inner play
area are in a constant state of change relative to the changes of
position of the game piece in the outer play area.