Circuits, methods, and apparatus that allow sports or other equipment,
such as gym or other cardio equipment, to write data to a media player.
Examples further provide the uploading of this data to a computer and
third-party website. To monitor progress, the third-party website can be
used to track workout data over time. The third party-website can also
collect data from other users, which is particularly useful for providing
a competitive environment. This data can then be graphically displayed in
various ways to provide encouragement.